Now that wasn’t so hard, was it?
From Eric Savitz’ “Apple’s Changing Its App Store Rules in a Tentative Lawsuit Settlement.” posted Thursday on Barrons.com:
Apple has reached a tentative settlement of a class-action lawsuit that will allow developers new flexibility on how they work with the company’s App Store.
Among other things, Apple agreed that developers have the right to tell customers how they can pay for apps outside the App Store, enabling developers to avoid paying Apple commissions in some circumstances. Developers will not pay Apple a commission on any purchases taking place outside of their app or the App Store.
The agreement comes amid growing scrutiny of Apple’s substantial commission revenue from the App Store, and the company’s strict rules on how developers can generate revenue from their applications. Apple awaits a decision on a lawsuit over similar issues that was filed by Fortnite developer Epic Games.
Apple said the agreement, announced late Thursday, “clarifies” that developers can notify users of purchase options outside of their iOS apps and the App Store. Apple is also expanding the price points developers can offer for subscriptions, in-app purchases, and paid apps. And the agreement establishes a new fund to assist smaller U.S. developers.
My take: Apple drives a hard bargain. It has to get dragged into court — kicking and screaming — to do the right thing. As Ben Thompson wrote last May…
The fact that apps [couldn’t] even tell you that they have a website is what prompted Senator Blumenthal’s observation that Apple and Google were in Congress to “defend the patently indefensible.”