"Everything about this video was exceptional at the time, and just as critically, nothing was objectionable." —Stratechery's Ben Thompson
From Thompson's "Apple, Epic, and the App Store," posted Monday:
While Apple pretends like the Internet never existed as a distribution channel, the truth is it was a channel that wasn’t great for a lot of users: people were scared to install apps, convinced they would mess up their computers, get ripped off, or accidentally install a virus.
The App Store changed all of that: Apple effectively extended the trust it had earned with users over the years to all developers in the App Store. Users could install whatever they wanted, confident the app would not mess up their phone, rip them off, or be a virus... This was the combination of integration and modularity at its absolute best: Apple leveraged its control to create a better market that benefited everyone.
My take: Thompson makes a point succinctly that I've been trying to make here for some time...
[T]he question as to what is anticompetitive and what is simply good business changes as a business scales. A small business can generally be as anticompetitive as it wants to be, while a much larger business is much more constrained in how anticompetitively it can act.
He also tells a joke my readers may appreciate:
There is a bit of a running joke in tech that the mainstream media believes that every tech company is ridiculously over-valued right up until the day that the exact same company is a juggernaut that is killing industries; in the case of Apple, the company’s strategy was doomed right up until it was illegal, or so it seems with the App Store.
@Tim Sweeney, Epic games founder: Apple lets you offer your free version to “every single iPhone user” for “no charge”. From there you get to “set your price.” You can use all of Apple’s tools for “no charge”. (Direct quotes from Steve’s 5 minute pitch.)
This occurred on the back of Apple’s genius, a genius that has yet to be copied. Microsoft hasn’t done it, Google hasn’t done it, Samsung hasn’t done it, and for sure Epic hasn’t done it.
Obviously, those that are supposed to be victims (consumers) disagree with the regulators.
According to Newzoo, Sept 2019, the App Store has only 49% of mobile gaming revenue and that will slip to 44% in 2022. The rest is Google Play and other Android store fronts.
https://www.gamesindustry.biz/articles/2019-09-17-newzoo-android-games-will-earn-more-revenue-than-ios-in-2019
That is not cost free to Apple (although all these entitled developers want it FREE TO THEM so THEY can CHARGE users directly). Apple asks for a return on its investment, has stated that up front, and developers can opt out and go to Android, Sony PS4/5, Microsoft X-Box and other gaming platforms to ply their wares. (and pay similar costs to be there). Apple has always had a deliberate and well thought out business plan, and its success shows it is correct. It isn’t clear if Epic has a well thought out business plan without being able to use the Apple iOS platform. Wonder how they would do if they get banned from iOS entirely because they won’t conform to the rules that everyone uses. Don’t like iOS, create your own hardware platform and App Store. Guess what, the Epic Store has similar costs (taxes) to developers who want exclusivity to the Epic Store.
Hypocrites.
Developers develop on iOS first because it offers the best ROI.
iOS is a minority platform.
In no article have I read anywhere the belief that Apple in its operation & management of its App Store is doing anything illegally. Is there room for improvement to respond to concerns of Developers who complain? Perhaps, and that process always needs examination. Apple has established an appeals process for Developers who believe they have legitimate complaints relative to Apple’s adverse actions against Developers’ submittal or treatment of apps in the Store. Thompson provides an answer above that little doubt Apple understands fully the need to work closely with Developers, as appropriate, to resolve their issues & concerns while maintaining the integrity of the App Store, but treating Developers’ legitimate complaints in a “fair & equitable” manner.
It is unfortunate that Tim Sweeney pursues a selfish, self-centered approach as it most likely leads to failure, but perhaps needful scrutiny that may result in an even better process for all as intended by Steve; making the App Store the best deal going to distribute applications to mobile platforms.
https://arstechnica.com/gaming/2020/08/as-epic-attacks-apple-and-google-it-ignores-the-same-problems-on-consoles/?comments=1
Tell it like it is.
Bravo.